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IGDA Victoria

Experimental Relaxation – May 26th

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Every scientific experiment goes smoother with the addition of beer.

As an experiment, we’ve expanded our number of meetings for the month including having two pub socials a month instead of just the one. These “Fernwood Relaxathons”, as they’ve been dubbed, are scheduled for the second and fourth Saturdays of each month and take place at the Fernwood Inn. We’re also looking into having a second more formal meeting that will essentially be a repeat of our official monthly meeting on the first Monday of the month. This would fall on the third Monday of each month, however we currently don’t have a venue for this meeting, so feel free to send us any suggestions.

It all may seem a bit confusing, but if you subscribe to this blog (via the widget in the right hand menu) we’ll be posting email reminders for each meeting beforehand. Or you can sign up to the IGDA Victoria Chapter Mailing List. Or you can keep an eye on our Facebook, Twitter, or Google Plus accounts. There are some many options, it’s not funny. Okay, maybe it’s a little funny.

Anyway, this is a reminder of the second May Fernwood Relaxathon coming this Saturday. Come on out, be geeky, and talk games with the rest of the Victoria Game development community. Hope to see you there!

When:

Saturday, May 26th, 2012, 2:30 PM – 5:00 PM

Where:

1302 Gladstone Ave., Victoria, BC

On the patio, if the reservation sticks!

Phone: (250) 412-2001

Website: http://www.fernwoodinn.com/

RSVP:

Level Up meetup event

May Monthly Meeting: Happy Anniversary!

By | General, Local News, Meetings | No Comments

Arrangements are being made to have a small cadre of cavemen and police officers come sing to us while playing a stone piano.

This is a reminder of the monthly meeting for May taking place on this coming Monday evening. This month’s meeting falls on our 2nd Anniversary: that’s two years of local game creators getting together, sharing projects, stories, and techniques, and having a blast while we do it. We’ve grown a lot over the last couple years, and there’s no sign to that ending anytime soon. Congratulations Victoria! Keep on rocking!

Speaking of rocking, last night’s showing of Indie Game: The Movie was a big success and the thought-provoking documentary will no doubt be a big topic of conversation at the meeting on Monday. Thanks to everyone who braved the wilds of Langford to attend.

As always, everyone is welcome to bring any projects that they’ve been working on to share with the rest of the group on Monday.

Details:

Monday, May 7th

The Collard Room – Swans Hotel and Brewpub

506 Pandora Avenue, Victoria, BC

Doors open at 4:30pm

RSVP via the Meetup event: Show & Tell @ Swans

Indie Game: The Movie Screening This Week

By | Events, General | No Comments

Filmmakers Lisanne Pajot and James Swirsky rocking the Atari old-school.

This week, a fascinating new documentary about independent game creators called Indie Game: The Movie comes to the Victoria area as part of the Hot Docs series. Created by two first-time filmmakers from Winnipeg, Indie Game won an award at Sundance and is the talk of game developers across the world. And! There will be a Q&A with the filmmakers afterwards. It is your duty as a gamer/game creator to go and see Indie Game: The Movie on Thursday night!

Movie description from the website:

“With the twenty-first century comes a new breed of struggling independent artist: the indie game designer. Refusing to toil for major developers, these innovators independently conceive, design, and program their distinctly personal games in the hope that they, too, may find success.

After two years of painstaking work, designer Edmund McMillen and programmer Tommy Refenes await the release of their first major game for Xbox, Super Meat Boy—the adventures of a skinless boy in search of his girlfriend, who is made of bandages. At PAX, a major video-game expo, developer Phil Fish unveils his highly anticipated, four-years-in-the-making FEZ. Jonathan Blow considers beginning a new game after creating Braid, one of the highest-rated games of all time.

First-time filmmaking duo Lisanne Pajot and James Swirsky capture the emotional journey of these meticulously obsessive artists who devote their lives to their interactive art. Four developers, three games, and one ultimate goal— to express oneself through a video game.

-Sundance Film Festival

Feature Documentary, 96 mins”

Remember: Tickets MUST BE PURCHASED ONLINE before the show, and are limited in quantity!

Purchase tickets here. More details available on the Meet-up event linked below.

When:

Thursday, May 3rd – 6:00 PM

Where:

Cineplex Odeon Westshore Cinemas
900 2945 Jacklin Rd
Langford BC, V9B 5E3
(250) 474-1007

Meet-up Event:

Indie Game: The Movie: The Screening

April Monthly Meeting featuring Andy Moore on Rapid Game Prototyping

By | General, Meetings, Presentations | No Comments

Apparently it involves massive quantities of energy drinks... and a soul full of rage!

This is a reminder of the monthly meeting for April taking place on this coming Monday evening. This month’s meeting features a talk by Andy Moore of Radial Games. From the Meetup description:

“Rapid prototyping, high-speed development, pivoting, and best of all… working examples of how I’ve executed a few dozen games since new years, experimented with new tech, and making some breakthrough design decisions. I’ll talk about the tools I use to deliver prototypes so quickly, from the IDE down to the project-management and collaboration tools. If you want to learn how to make things quicker, come on down and take a listen!”

As always, everyone is welcome to bring any projects along that they’ve been working on to share with the rest of the group, and there will be lots of discussion about local goings on in the Victoria game development community.

Details:

Monday, April 2nd

The Collard Room – Swans Hotel and Brewpub

506 Pandora Avenue, Victoria, BC

Doors open at 4:30pm. Talk should start at about 5:15.

RSVP via the Meetup event: Show & Tell @ Swans

Of Game Awards and Elected Boards

By | Chapter News, General, News | No Comments

And the award for the most subtle and least exploding awards show logo goes to...

The Canadian Videogame Awards Finalists have been announced. Along with the usual studio nominees like Ubisoft and EA, there are a number of indie developers who made the finals including:

Not only that, but an indie game is a finalist for the most awards: Superbrothers: Sword & Sworcery EP by Capybara is a finalist in nine categories. The awards take place during Fan Expo Vancouver on Saturday, April 21st, 2012.

In other news, the results are back from the 2012 IGDA Board Election. The two vacancies on the IGDA Board of Directors will now be filled by Sheri Rubin and Ed Fries. You may remember Sheri from an Awesome Talk that she gave to our group back in October of last year. Congratulations to both Sheri and Ed!

Are We Kickstarting a New Era of Game Development?

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C'mon kid, this thing ain't gonna start itself!

There’s been a lot of buzz lately about Kickstarter projects by well-known game developers on the interwebs lately. It began with Tim Schafer and his old-school “Double Fine Adventure” Kickstarter project which not only reached its funding goal in very little time, but surpassed it to record-setting levels. This got the attention of Brian Fargo of InExile Entertainment who decided to start a Kickstarter project of his own: the much requested sequel to Wasteland. Brian Fargo’s funding goals were a bit more ambitious than Schafer’s: he was aiming for $900,000 to Tim Schafer’s $400,000. Regardless, he soon attained that goal and left it behind. Last time I checked, they were at over $1.6 million in funding.

So what does this all mean? Both of these projects are ones that the game publishing companies had no interest in backing, most likely because the projects were determined to be too niche, with a limited audience, and therefore too risky to invest any money into. Kickstarter, and crowd-funding websites like it such as Indiegogo are providing an alternative to the traditional game publishing model. Game developers can now go directly to gamers to get the funding they need to make the game that both groups want to be made. As Brian Fargo and In-Exile noted on their Kickstarter page:

“This is a paradigm shift that is way bigger than Wasteland 2. This is the beginning of a new era in gaming where the developer gets to work directly with the fans to build the type of product that the fans want. No focus groups, no pitches to the marketing team, no trying to get an executive committee to group-think their way to a project green-light. Now we just have a developer with a creative idea that resonates and a group of dedicated fans who are willing to lay down their money to buy it.”

It’s an exciting time for indie developers. And it is made more exciting by the announcement of a new initiative: Kicking It Forward. Not content to rest on his laurels with the success of the Wasteland 2 campaign, Mr. Fargo has instead proposed that successful campaigns donate 5% of their profits back into the Kickstarter community to help fund other indie projects. Whether this initiative takes off or not remains to be seen, but as of this writing eleven projects have already adopted the idea and can be found listed on the new website: kickingitforward.org.

Mid-March Pub Social This Saturday

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I'm not sure it's such a good idea to lead the lion to that tasty, tasty lamb.

Mid-March: half lion, half lamb. Would that be a liomb or a laon?

Anyway, this is a reminder of the Mid-Month Brewpub Social coming this Saturday. Come on out, be geeky, and talk games with the rest of the Victoria Game development community. Hope to see you there!

Note: Don’t worry if the meetup event is full, there should still be room for you. If not, grab a table in another part of the pub and start your own satellite Game Dev meeting! We’ll send delegates over to discuss strategic alliances.

When:

Saturday, March 17, 2012, 2:30 PM

Where:

350-B Bay Street

Victoria, BC

Phone: 250 380 0706

Website: http://www.moonunderwater.ca

RSVP:

Level Up meetup event

March Monthly Meeting: Home Alone from GDC

By | General, Local News, Meetings | No Comments

Fun Fact: This game was developed by none other than Bethesda Softworks - the folks who brought us Fallout 3 and the Elder Scrolls games. Everyone's gotta start somewhere!

This is a reminder of the monthly meeting for March taking place on this coming Monday evening. This month’s meeting features all of us unfortunates who aren’t off having a wonderful time at GDC this year. Hopefully we won’t be attacked by burglars as we drown our sorrows. As always, everyone is welcome to bring any projects along that they’ve been working on to share with the rest of the group, and there will be lots of discussion about local goings on in the Victoria game development community.

Details:

Monday, March 5th

The Collard Room – Swans Hotel and Brewpub

506 Pandora Avenue, Victoria, BC

Doors open at 4:30pm

RSVP via the Meetup event: Show & Tell @ Swans

The Medium is the Message

By | Chapter News, Events, General, Meetings | No Comments

Or massage. Whatever you like. Although that doesn't look like much of a massage to be honest.

Here at IGDA Victoria headquarters, we do everything we can to help the local game development community grow and flourish. A large part of that is keeping up the lines of communication between the game creators and this organization. We do this primarily through this website/blog, and through various social media including Twitter, Facebook, and Google+.

One of the new things that we’re starting is a mailing list through Google Groups. The IGDA Victoria Chapter Mailing List is your source for essential news and event announcements. It will consist only of meeting and event notices and other basic chapter related news emailed to you with the goal of not cluttering up your in-box.

One other thing that we’re working on is a member survey. We want to get everyone’s feedback on what they’re interested in seeing happen with the group so that we can try to accommodate people’s interests and goals. Sign up to the mailing list and stay tuned for an announcement about the survey in the near future. Let your voice be heard!

February Monthly Meeting: Highlights from Global Game Jam 2012

By | Chapter News, Events, General, Local News, Meetings, News | No Comments

Colton's smiling. This can't be good.

This is a reminder of the monthly meeting for February taking place on this coming Monday evening. This month’s meeting features jam organizer Colton Phillips reporting on highlights from the recent Global Game Jam as experienced last weekend at our own local GGJ site at the University of Victoria. It was a fantastic time for all and some great projects came out of it. Hopefully, some of the participants will bring along their projects to Monday’s meeting to show off. As always, everyone is welcome to bring any projects along that they’ve been working on to share with the rest of the group, and there will be lots of discussion about local goings on in the Victoria game dev community.

More game jam photos below.

Details:

Monday, February 6th

The Collard Room – Swans Hotel and Brewpub

506 Pandora Avenue, Victoria, BC

Doors open at 4:30pm

RSVP via the Meetup event: Show & Tell @ Swans