IGDA Victoria works to promote the game development industry of Victoria, BC, Canada, to grow the careers and opportunities of our game developers, and to attract and retain talent for local game development studios.

Victoria’s Chapter is organized by Chris Lefebvre (Appodeal, Indie Prize), Eric Jordan (Codename Entertainment, DigiBC), Graham Davis (Velvety Couch Games), Dylan Gedig (KIXEYE, Red Nexus Games), Mel Reams (Referral Sasquatch), Jay Prost & Bethany Williams.

Without the generous support of our sponsors in Victoria’s flourishing games and tech industry, and the participation of our active developers, none of this would be possible.

The Main Event

Monthly Speakers / Demo Nights

Game Dev Hack Night

Bi-Weekly Dev Night

A Casual Gathering

Monthly Afternoon Get Together

February 11, 2017 in Uncategorized

The Main Event – Battlesnake Sneak Peek

Thanks so much to Noah Warder, People Operations Manager at Sendwithus, for coming out to tell us all about Battlesnake and how it grew from a tiny hackathon at UVic to…

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December 13, 2016 in Uncategorized

The Main Event – “Demo-Cember” Night

IGDA Victoria is the latest organization to join the Indie Prize Scholarship Program as a Nomination Partner for the International Indie Prize Showcase. Victoria, BC, Canada is a growing presence…

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September 20, 2016 in Chapter News

The Main Event – Indie Game Funding

Time is running out to apply for funding from the Canada Media Fund! Fortunately Mike Wozniewski of Hololabs and Eric Jordan of Codename Entertainment put together an awesome slide deck packed with…

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February 3, 2016 in General

Practical Legal Tips for Launching and Growing a Studio

In December Kellen Voyer of Voyer Law, a cross-border law firm advising startups and game studios on California and Canadian corporate and technology law, came to share tips for launching…

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Maybe we’ll stream something.  If we do, it’ll be here.



When we’re done streaming it on Twitch, we’ll take out all the boring stuff and jokes that didn’t land and put it here.