I listened to an interesting segment on the CBC Radio program The Current this morning featuring an interview with Anita Sarkeesian of Feminist Frequency. If you haven’t already heard what happened recently with Ms Sarkeesian and the backlash against her project to analyze the ways women are stereotyped in video games, than you will definitely want to give a listen to this episode. It’s a real eye-opener to the kind of behaviour that some people find acceptable towards women, especially women who would speak up against the sexism inherent to the games industry. This is the sort of thing that is holding back game development from becoming a mature art form and really needs to be addressed by the industry as a whole if we want to evolve.
The second part of the segment features a talk with Brenda Bailey Gershkovitch, one of the founders of Silicon Sisters Interactive. They’re a Vancouver based game developer and they happen to be the first female owned and run video game studio in Canada. And they’re doing their part to address the imbalance in the game industry by focusing on creating games for women and girls while being exclusively staffed by women and girls.
The entire recording of the episode can be found on the CBC website at the following link: Women and Gaming: Smashing Stereotypes.