Chroma Squad is a tactical RPG about five stunt actors who decide to quit their jobs and start their own Power Rangers-inspired TV show! The story begins on the set of a Power Rangers-like studio production. A passion for Video Games that has spanned over 30 years.Use, reproduction, copying, or redistribution of content is strictly prohibited,Captain Tsubasa: Rise of New Champions Review,Battlestar Galactica Deadlock Modern Ships Review,Battlestar Galactica Deadlock Armistice Review,Bonus Stage - Over 5275 Video Game Reviews. Once the cameras are rolling, you will control.A tactical RPG about five stunt actors who decide to quit their jobs and start their own Power Rangers-inspired TV show. Using finishing moves, special weapons, abilities and such will also gain even more audience, which in turn gives you more money at the end of an episode.There is an overarching plot that I won’t spoil, but suffice to say that your studio is grassroots, and so in real danger of closure if you don’t put out a decent product. Summary. I would have much rather preferred if they skipped this entire feature and further fleshed out nearly anything else, as choosing between Chroma Squad item and mech upgrades made me feel like I couldn’t do both efficiently.As the storyline of Chroma Squad advances, you are given numerous choices in the form of email responses. Sound - 8/10. June 4, 2017 1:00 PM EST. Chroma Squad Review: It's Morphin' Time Daniel gets to live his dream of managing a team of Power Ranger-like heroes in Behold Studios' Chroma Squad. XCOM: Chimera Squad plays with some interesting new ideas, but doesn't bring them together into a particularly graceful whole. Print Email. As mentioned the game has a very lighthearted tone and it doesn't take itself too seriously which is actually connected to the main story. Similarly, this wouldn’t be a television show if fans didn’t play a part. PC. 8/10. Some squad members can move at greater distances on the grid, while others provide greater damage when attacking. You control your highly specialized team of actors, each having their own unique abilities to aid you in battle. This is also the key to unleashing the final strike- essentially the finishing move from the ending part of a Power Rangers episode- where the team comes together and simultaneously strikes the bad guy down in some fantastic fashion.Some episodes in Chroma Squad contain a gigantic mech battle- yes, the same kind of battle as you would see once the Power Ranger’s enter their Megazords. Publisher: Behold Studios. Share The Nerdy News! A few of these choices are quite obviously key narrative developments, but the others possessed uncertain results. While I have definitely made what feels like a lot of choices in Chroma Squad, I’m not sure if they ever made any impact. All of these things add audience or improve your squad’s stats, which again aids in giving battles more depth.Each season premiere and finale of the show is predetermined, but you choose the order to record the rest of the episodes, which gives it a good sense of agency. The tactical gameplay is enjoyable but I couldn’t help but feel a little exhausted with the combat by the end of a season. By Justin McElroy on May 19, 2015 at 2:00pm Tweet Share. The game uses the tried and true 16-bit style of sprites, and every single one is beautifully realized and wonderfully animated. I’m not sure whether to write them off as story filler, studio theme elements, or actual story driving decisions, but this lack of clarity feels like a failed opportunity. The story transformed from cardboard television show props to galactic alien technology, and I was totally ready to lay waste to bad guys with my new abilities and items. The fans are your lifeblood, so sometimes you need marketing to come in and get you more of them, in the form of hiring an agency to run ads, print t-shirts, send out social media messages… All for a fee, of course. Combined with the sluggish mid-point of the story, I was often left wondering when my decisions were going to have some sort of narrative payoff.Despite this, the more I played Chroma Squad, the more I liked it. The action takes place in a turn-based variant, with an isometric viewpoint across a series of grids. After completing each season, new studio upgrades, shop items and craft recipes become available, which keeps Chroma Squad progressing forward, even though it becomes a bit of a boring slog somewhere between the start and the finish.Chroma Squad feels like a very mixed bag.
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