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social event

LevelUp-IGDA Xmas Party… with Boardgames

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Hello! Scott Jones here. Yes, I’m new. Hi. Chris has brought me on to help out a bit and I am completely chuffed to have as one of my first duties the announcement of our Christmas Party. I mean, that’s as fantastic a way to introduce myself as any! “Hello! There’s a party! I’m inviting you! You should totally come.”

YES. CHRISTMAS.

It’s coming. You think you can stop it? You can’t. Better grinches have tried, man. (There’s a documentary about it.) And, really, why would you? So, whether you enjoy a mild celebratory season of family reconnection and quiet reflection upon the passing year … or jingle-balls-out Saturnalian madness with fellow revelers, there is surely a place in your nog-soaked heart for that enjoyed-year-round activity that nevertheless takes on an extra sheen of awesome during the holidays… BOARD GAMES.

To that end, please join us for exactly that on Monday 1 December at Victoria’s only all-boardgames-alla-time cafe and Santa Approved Fun Zone*: the Interactivity Boardgame Cafe on Yates. We’ve reserved the back half of the cafe from 7pm til close: that’s an available 35 seats, so please RSVP at the Meetup Event (linked below) and should your plans change, do let us know in good time. Yes, there will be snacks provided, and you can of course wet your wassailin’ whistle by purchasing beverages from our gracious host. And it’s an all-ages event, so bring ankle-biters if you’ve got some to bring!

the Pertinent Deets

Monday, December 1

Interactivity Boardgames Cafe
in beautiful downtown YYJ
723 Yates Street (corner block of Yates & Douglas)

Doors open at 7:00pm and we can stay until closing

Please RSVP via the Meetup event: LevelUp-IGDA Non-Denominational Holiday Extravaganza

*NOTE: we know that Krampusnacht is a mere 5 days away from this party and of course that’s super-exciting for a lot of us, BUT we’ve been informed that the Cafe is in fact a Krampus-Free Zone during this week, sadly. (Yes, it’s a little discriminatory, but whaddaya gonna do?) So, please leave your willow switches and rough burlap sacks full of sinful children at home. Thank you and Happy Holidays! (Sorry, Krampus! Next year, dude!)

Krampus-5-675x400

Big Honkin' Victoria Global Game Jam Post

By | Chapter News, Events, General, Local News, News | No Comments
Be here.

Be here.

Victoria Global Game Jam                  

24-26 January 2014

VIATeC Accelerate Tectoria

2659 Douglas Street, 2nd Floor, Victoria, BC

This here is a massive information post for LevelUp – IGDA Victoria’s first Global Game Jam event. It’s going to be a crazy weekend, and it’ll be great to have you involved. This post should contain all the information you’ll need to prepare for the jam itself. Please read it carefully. There will be further details at the start of the jam.

Contact Details:

If you have any questions about the jam, or problems leading up to or during the event, please contact: igdavictoria<at>gmail.com

The organizing committee reserves the right to remove people not acting in the spirit of the event, so play nice and respect people and property.

How long is the event?

Registrations open at 5:00pm on Friday 24th of January, with the opening presentations starting at 6:00pm Please allow enough time after you arrive to bring any equipment you’re supplying yourself into the building and register.

Games are due to commence upload by 3pm on Sunday 26th of January. Visitors are invited to check out the results of the jam from 4pm – 6pm. After that it’s pack up, clean up and head out for home or perhaps a quick after-beverage with some of your fellow jammers. The venue will be closed by 7pm.

Please note: Jammers are expected to be in attendance for the majority of the jam. Regular escapes for fresh air or food are just fine. And of course a good night’s sleep is encouraged. There are formal proceedings at the beginning and, to a lesser extent, the end of the jam, and all participants are required for both of these events.  All jammers need to wear the ID given to them when they register whilst jamming.

See the timetable later in this document for full details on what happens when during the event.

Who will be there?

We are expecting anywhere from about 30 – 60 people to take part in the Jam. Jammers are from a range of backgrounds with a varying degree of experience from ‘professional developers’ to students.

There may also be industry and media guests visiting during the jam. They would be walking around the labs, and will observe and talk to the teams, eager to find out what you’re making and how it’s going. Please note that these visits can happen at any time day or night, so be aware of people in the labs, and your own conduct through the weekend.

Where is the Jam?

Victoria Global Game Jam is being held at VIATeC Accelerate Tectoria in the Scott building at the corner of Douglas and Hillside, 2659 Douglas Street, 2nd Floor, Victoria, BC

Parking is available in the attached lot, but is limited. You can help out with this by car-pooling or using public transport. Get in touch with organisers if you would like assistance organising a car pool or jump onto the Level-Up – IGDA Victoria Facebook group and see who’s travelling from your area.

Public Transport

To get to VIATeC Accelerate Tectoria, catch any bus from downtown that runs up Douglas and get off at the Times Colonist building then walk up the block. Check out the Victoria Transit site to plan your journey

What do I need to bring?

Because the Game Jam is a closed event, it is important that people bring the right equipment to last them the entire weekend. Please note, we will be taking security precautions for those bringing their own computer equipment, but in the end it is each jammer’s responsibility to be aware of their equipment.

Please make sure you bring the following with you

  • Photo Identification for registering on the first day
  • Any computer equipment you need (nothing is provided by the venue)
    • Note that for security, please label all computer equipment you bring with your name and a contact number/email.
    • No speakers will be available, bring your own headphones.
    • There will be sufficient power bars for powering equipment and wired network/internet access.
    • Reasonable use restrictions apply to internet access. If you want to listen to music during the jam, firstly bring headphones, and secondly bring MP3s or CDs, rather than streaming music from the web.
  • Food and Drink
    • No meals will be provided. There are some stores and restaurants nearby if you don’t feel like packing any food yourself.
    • Feel free to bring any favourite drinks and snacks, although be aware that there’s only so much room in the fridge.
    • There will be a constant stream of tea and coffee available, please bring a sealable water bottle.
    • No Alcohol – Please note this is not a licensed event – you can hit the bar at the end of it all.

When does stuff happen?

The Global Game Jam will be run to approximately the following timetable:

Friday:

5:00pm            Registrations open

6:00pm            Official GGJ Keynote Address Unveil the “secret theme” of the jam

6:30pm            Team forming, game pitching

7:00pm            Teams finalize their spaces and… The Jam begins in earnest!

Saturday:                                 

All day Saturday is dedicated to working on the games.

We expect visitors may come and check out the jam, so be ready to say hello and answer any questions.

Sunday:

3:00pm        Time to start submitting games to the GGJ website.

4:00pm            Show off what you’ve made, and you can check out what others have made.

6:00pm            Clean up, pack up, leave the place how you found it and then head out for a celebratory beverage or home once organizers are happy with the state of the labs.

7:00pm            End of jam – venue closed.

Global Game Jam Deadlines

Note that there are some specific deadlines for the GGJ that must be met with regard to creating your team and game profile, and submitting your game at the end of the jam. This will be covered and you will be reminded of this at the Jam.

Please read the following very carefully.

Register on the GGJ Site (do this before the jam):

Please register to the Victoria Global Game Jam site via http://globalgamejam.org. The GGJ site has heaps of useful information and ideas, so we suggest having a browse before the event.

Register on the LevelUp – IGDA Victoria Meetup Site (do this before the jam):

Everyone should register here too via http://www.meetup.com/levelup/events/155820252/.

Game Profile (Due 11am, Saturday Jan 25):

One member from each team must login in to the Global Game Jam website and create a game project. This is also where other team members can be added to the game, given that they already have a profile on the Global Game Jam website.

Game Submission (Due 3pm, Sunday Jan 26):

All games must be completed and the upload of game content must have started by 3 PM on Sunday afternoon. Again, if you log in to the GGJ site, and browse to your game page, you will see an option for uploading game content to the site. Browse to your game content and press Upload before the deadline runs out and you are safe.

What needs to be submitted?

See the details at http://globalgamejam.org/wiki/hand-procedure for guidelines on exactly what needs to be submitted and in what form. The golden rule is that all source code and game assets must be submitted. If you use UDK, Flash, etc. to make your game, use the appropriate project file instead. Your game should be able to be compiled by anyone else based on the files you submit. It is preferable that you also include all original files used in creating art assets (e.g. 3DS Max models, photoshop PSD’s, etc.)

If you have purchased a license for a game engine, you can still use it. Just mention that you are using it, and anyone else who already has that engine (or pays for access to it) can then use your source to run your game. If you are using your own game engine or framework, all the source code for components used in your game must also be submitted.

One Final Note

Once again the amount of interest and excitement that has been raised in preparing this event for you all has been fantastic. The levels of enthusiasm from industry and individuals wanting to help, and the sheer numbers professional, independent and student devs wanting to be a part of it have been phenomenal.

We are very grateful to VIATeC for offering their venue for us to use, as well as their AV and network equipment. Accelerate Tectoria will be your home for the weekend, and we’d like you all to treat it as your home. Be mindful of the people you’re sharing these cramped quarters with, and be respectful to the rooms and facilities that have been donated for our use. The organising committee reserves the right to remove people not acting in the spirit of the event.

We can’t wait to see what you all put together during the weekend!

Please be sure to thank the sponsors and volunteers for all their efforts in putting together this great weekend.

Happy Jammin’!

March Monthly Meeting featuring Stephen McCallum

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We're pretty sure that one of these is Stephen.

We’re pretty sure that one of these is Stephen.

This is a reminder of the monthly meeting for March taking place next Monday. This month, we will be featuring a talk by Stephen McCallum of Brain Warp StudiosStephen will begin by presenting his crowd-funding campaign for OOG! Clan of the Caveman and then launch into an open and frank discussion with the group about crowd-funding and the challenges of launching an indie game company. Be sure to come out for this presentation on a timely subject that is changing the face of modern game development.

We have the pub patio area reserved (which is covered and heated) and a ton of space. There are 3 TVs that we can hookup to and display slides or show off your current projects.  Come relax, talk shop and enjoy the awesome local food and craft-brewed beer.

The meetup will kick off with presentations and then transition into free-form networking.

Schedule:

  • 5:00pm: Doors open
  • 5:30pm: Opening announcements by group organizers
  • 5:45pm: Open stage for show-and-tell, networking and socializing
  • 11:00pm: Venue closes

See you there!

Details:

Monday, March 4th

Christie’s Carriage House Pub

1739 Fort Street, Victoria, BC

Doors open at 5pm

We’ll be in the patio area. Straight through the front doors, hang a right behind the host station and go through the patio doors.

RSVP via the Meetup event: The Main Event

August Monthly Meeting – BC Day Long Weekend Edition!

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Whew! That sun sure looks hot! I bet you could use a nice cool beverage and someone to talk about game design with, eh?

This is a reminder of the monthly meeting for August taking place this evening. Let’s get together and discuss the latest events in the industry, tales of going Indie and/or studio life, and game-play design, challenges, and solutions! Additionally, this week there will be a short talk by Chris Tihor on the IGDA Summit recently held in Seattle.

This is also a call out to anyone who may be attending PAX Dev and/or PAX Prime at the end of the month. We’re looking at putting together a panel of attendees for next month’s meeting to discuss the PAX experience, what game creators get out of it, and why you might wish to attend sometime. If you’re interested, please send us a note at IGDA Victoria or talk to myself or Andy Moore at one of the meetings. We’d love to have you!

Details:

Monday, August 6th

The Collard Room – Swans Hotel and Brewpub

506 Pandora Avenue, Victoria, BC

Doors open at 4:30pm

RSVP via the Meetup event: Show & Tell @ Swans

Tonight only! July Monthly Meeting – Canada Day Long Weekend Edition!

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Logo stolen from the Canadian Entertainment Software Association on account of said logo being pretty cool.

This is a reminder of the monthly meeting for July taking place this evening. Let’s discuss the latest events in the industry, tales of going Indie and/or studio life, and game-play design, challenges, and solutions!

This is also a continued call out to all you crazy game-makers out there to consider stepping up and speaking at one of our meetings. I’ve met so many talented people at these gatherings and I’d love to have more of you get involved and give a short presentation on some aspect of game development that gets you excited. One of the things that makes game development so interesting is all the different disciplines that go into creating a game: programming, producing, design, sound, music, art, writing, the list goes on. If you do any of these activities in the act of creating games, we want you to talk to the group about it. Or if you have an idea for a talk you’d like to see, let us know. We may just be able to get it together for you. Please send us a note at IGDA Victoria or talk to myself or Andy Moore at one of the meetings. We’re looking forward to hearing from you!

Details:

Monday, July 2nd

The Collard Room – Swans Hotel and Brewpub

506 Pandora Avenue, Victoria, BC

Doors open at 4:30pm

RSVP via the Meetup event: Show & Tell @ Swans

May Monthly Meeting: Happy Anniversary!

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Arrangements are being made to have a small cadre of cavemen and police officers come sing to us while playing a stone piano.

This is a reminder of the monthly meeting for May taking place on this coming Monday evening. This month’s meeting falls on our 2nd Anniversary: that’s two years of local game creators getting together, sharing projects, stories, and techniques, and having a blast while we do it. We’ve grown a lot over the last couple years, and there’s no sign to that ending anytime soon. Congratulations Victoria! Keep on rocking!

Speaking of rocking, last night’s showing of Indie Game: The Movie was a big success and the thought-provoking documentary will no doubt be a big topic of conversation at the meeting on Monday. Thanks to everyone who braved the wilds of Langford to attend.

As always, everyone is welcome to bring any projects that they’ve been working on to share with the rest of the group on Monday.

Details:

Monday, May 7th

The Collard Room – Swans Hotel and Brewpub

506 Pandora Avenue, Victoria, BC

Doors open at 4:30pm

RSVP via the Meetup event: Show & Tell @ Swans

Mid-March Pub Social This Saturday

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I'm not sure it's such a good idea to lead the lion to that tasty, tasty lamb.

Mid-March: half lion, half lamb. Would that be a liomb or a laon?

Anyway, this is a reminder of the Mid-Month Brewpub Social coming this Saturday. Come on out, be geeky, and talk games with the rest of the Victoria Game development community. Hope to see you there!

Note: Don’t worry if the meetup event is full, there should still be room for you. If not, grab a table in another part of the pub and start your own satellite Game Dev meeting! We’ll send delegates over to discuss strategic alliances.

When:

Saturday, March 17, 2012, 2:30 PM

Where:

350-B Bay Street

Victoria, BC

Phone: 250 380 0706

Website: http://www.moonunderwater.ca

RSVP:

Level Up meetup event

March Monthly Meeting: Home Alone from GDC

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Fun Fact: This game was developed by none other than Bethesda Softworks - the folks who brought us Fallout 3 and the Elder Scrolls games. Everyone's gotta start somewhere!

This is a reminder of the monthly meeting for March taking place on this coming Monday evening. This month’s meeting features all of us unfortunates who aren’t off having a wonderful time at GDC this year. Hopefully we won’t be attacked by burglars as we drown our sorrows. As always, everyone is welcome to bring any projects along that they’ve been working on to share with the rest of the group, and there will be lots of discussion about local goings on in the Victoria game development community.

Details:

Monday, March 5th

The Collard Room – Swans Hotel and Brewpub

506 Pandora Avenue, Victoria, BC

Doors open at 4:30pm

RSVP via the Meetup event: Show & Tell @ Swans

This Game Jam Just Got Global

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It's a choose your own adventure where every choice is a winner!

You may recall some recent posts here extolling the virtues of Game Jams. Perhaps you heard about Orca Jam 2011 happening here in Victoria but it was too late – you’d already signed up your cat for Yoga classes and couldn’t make it out. Now here’s your chance to redeem yourself. Sign up for the Global Game Jam and participate in a worldwide jamtastic phenomena from right here in cozy little Victoria!

Three points of interest from the official site:

  • The Global Game Jam (GGJ) is the world’s largest game jam event, so if you were waiting for the biggest wait no longer.
  • GGJ brings together thousands of game enthusiasts participating through many local jams around the world which makes for excellent networking opportunities.
  • GGJ is an official project of the International Game Developers Association (IGDA) which means that I am contractually obligated to be enthusiastic about it.

Now that you’re stoked to participate, you should head over to the local jam site page (this year it’s being held at UVic) and register. More information will be released as the time gets closer, so keep an eye out here for updates. And remember, if you don’t want to participate in the GGJ, you can always show up for the Minecraft LAN Party instead. Or you could remain home, eat corn chips, and dream of what might have been.

Mid-Month Non-Denominational Holiday Brewpub Social!

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It might be easier to play that game without gloves on, Santa. Just sayin...

I thought a reminder might be in order for the IGDA Victoria Mid-Month Brewpub Social coming this Saturday. This month it transforms into the Mid-Month Non-Denominational Holiday Brewpub Social (or MMNDHBPS for short). Come on out and share some holiday cheer with the rest of the Victoria Game development community and dream about all the new games you might be getting. Hope to see you there, if not have a happy holiday of whatever variety you subscribe to!

When:

Saturday, December 17, 2011, 2:30 PM

Where:

350-B Bay Street

Victoria, BC

Phone: 250 380 0706

Website: http://www.moonunderwater.ca

RSVP:

Level Up meetup event