“Rapid prototyping, high-speed development, pivoting, and best of all… working examples of how I’ve executed a few dozen games since new years, experimented with new tech, and making some breakthrough design decisions. I’ll talk about the tools I use to deliver prototypes so quickly, from the IDE down to the project-management and collaboration tools. If you want to learn how to make things quicker, come on down and take a listen!”
As always, everyone is welcome to bring any projects along that they’ve been working on to share with the rest of the group, and there will be lots of discussion about local goings on in the Victoria game development community.
Monday, April 2nd
The Collard Room – Swans Hotel and Brewpub
506 Pandora Avenue, Victoria, BC
Doors open at 4:30pm. Talk should start at about 5:15.
RSVP via the Meetup event: Show & Tell @ Swans