Tag

fund-raising

March LevelUp Radio Podcast – Brain Warp Studios' Stephen McCallum

By | General, Podcast | No Comments
Sweet logo!

Put this in your ear and see what happens.

LevelUp Radio recently released their podcast for March. This episode features an interview with Stephen McCallum of Brain Warp Studios. Stephen discusses his game development career and his crowd-funding campaign for OOG! Clan of the Caveman. Tune in to this open and frank discussion with the LevelUp Radio gang about crowd-funding and the challenges of launching an indie game company. And if you haven’t had a chance yet, check out the OOG! Indiegogo Campaign and support this original and fun game project.

The podcast is available at the LevelUp Radio homepage, or click here for a direct link to the latest episode.

March Monthly Meeting featuring Stephen McCallum

By | Meetings, Presentations | No Comments
We're pretty sure that one of these is Stephen.

We’re pretty sure that one of these is Stephen.

This is a reminder of the monthly meeting for March taking place next Monday. This month, we will be featuring a talk by Stephen McCallum of Brain Warp StudiosStephen will begin by presenting his crowd-funding campaign for OOG! Clan of the Caveman and then launch into an open and frank discussion with the group about crowd-funding and the challenges of launching an indie game company. Be sure to come out for this presentation on a timely subject that is changing the face of modern game development.

We have the pub patio area reserved (which is covered and heated) and a ton of space. There are 3 TVs that we can hookup to and display slides or show off your current projects.  Come relax, talk shop and enjoy the awesome local food and craft-brewed beer.

The meetup will kick off with presentations and then transition into free-form networking.

Schedule:

  • 5:00pm: Doors open
  • 5:30pm: Opening announcements by group organizers
  • 5:45pm: Open stage for show-and-tell, networking and socializing
  • 11:00pm: Venue closes

See you there!

Details:

Monday, March 4th

Christie’s Carriage House Pub

1739 Fort Street, Victoria, BC

Doors open at 5pm

We’ll be in the patio area. Straight through the front doors, hang a right behind the host station and go through the patio doors.

RSVP via the Meetup event: The Main Event

Are We Kickstarting a New Era of Game Development?

By | General | No Comments

C'mon kid, this thing ain't gonna start itself!

There’s been a lot of buzz lately about Kickstarter projects by well-known game developers on the interwebs lately. It began with Tim Schafer and his old-school “Double Fine Adventure” Kickstarter project which not only reached its funding goal in very little time, but surpassed it to record-setting levels. This got the attention of Brian Fargo of InExile Entertainment who decided to start a Kickstarter project of his own: the much requested sequel to Wasteland. Brian Fargo’s funding goals were a bit more ambitious than Schafer’s: he was aiming for $900,000 to Tim Schafer’s $400,000. Regardless, he soon attained that goal and left it behind. Last time I checked, they were at over $1.6 million in funding.

So what does this all mean? Both of these projects are ones that the game publishing companies had no interest in backing, most likely because the projects were determined to be too niche, with a limited audience, and therefore too risky to invest any money into. Kickstarter, and crowd-funding websites like it such as Indiegogo are providing an alternative to the traditional game publishing model. Game developers can now go directly to gamers to get the funding they need to make the game that both groups want to be made. As Brian Fargo and In-Exile noted on their Kickstarter page:

“This is a paradigm shift that is way bigger than Wasteland 2. This is the beginning of a new era in gaming where the developer gets to work directly with the fans to build the type of product that the fans want. No focus groups, no pitches to the marketing team, no trying to get an executive committee to group-think their way to a project green-light. Now we just have a developer with a creative idea that resonates and a group of dedicated fans who are willing to lay down their money to buy it.”

It’s an exciting time for indie developers. And it is made more exciting by the announcement of a new initiative: Kicking It Forward. Not content to rest on his laurels with the success of the Wasteland 2 campaign, Mr. Fargo has instead proposed that successful campaigns donate 5% of their profits back into the Kickstarter community to help fund other indie projects. Whether this initiative takes off or not remains to be seen, but as of this writing eleven projects have already adopted the idea and can be found listed on the new website: kickingitforward.org.

With Local Game Company, Charity Begins at Your Homepage.

By | General, Local News | No Comments
Wordraiser

A screen-shot of Wordraiser - no relation to classic SNES game ActRaiser.

Charities teaming up with video game companies are becoming less unusual these days. Child’s Play, Charitii and OneBigGame are some of the better known examples of this trend. A new game company based in Victoria has continued with this idea, bringing charitable gaming to the social media sphere. Donate2Play is the brainchild of three friends, Tomas Ernst, Kelly Pereira, and Adrian Pereira, who were looking to inject new life into the process of charity fund-raising. On September 8th of this year, Donate2Play launched their first game, Wordraiser. Released on Facebook as a fund-raising vehicle for the Ancient Forest Alliance, Wordraiser is a simple but addictive word finding game that raises money by prompting players for donations as they go up in levels. So far the response has been positive, and Donate2Play are looking forward to expand their partnerships to other non-profits on a global basis.